UVPaint (skinned mesh decal system) [unity asset]

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Asset Store Link

Description:

Fast and handy tool for creating unlimited character’s decals based on their UV map! Very easy and intuitive control system.

 Features:

  • Does not require Unity Pro (unity 5) for stable working;

  • Supports Android and IOS;

  • Does not create additional meshes;

  • Decals support any alpha channels;

  • Unlimited decals on every skinned mesh;

  • The possibility for creating a wide range of necessary decals;

  • Only bake texture based on unwraped UV (you can create tattoo, details, blood splatter, etc.);

  • You can draw back to the original texture using the eraser.

photo_2016-06-17_18-57-35

Change Log:

v1.1a

  • Fixed bug with lost textures;

  • Fixed issues with dll (console errors);

  • Increased spot distance;

  • Added erase tool for turning back the original texture;

  • Reduced package size;

  • Added new demo scene “Shooter” (demonstrates blood, color decals and erase tool).

 

Trailer on YouTube:

Download link:

F_UnityAsset1